XP is what really matters, and there are ways to earn it even if you find yourself languishing in last place and struggling. Money is handed out for competing in events, but there’s certainly more emphasis placed on XP – while you can buy better cars for each event type and need to buy upgrades to compete in harder competitions, the gap between those and what you start with isn’t nearly as large as it is in most other racers. With numerous difficulty levels, flashbacks that let you rewind time if you go head-first into a tree (the same system that Codemasters debuted in GRID) and optional performance damage the game is fully tailorable to your skill level, so beginners through to veteran McRae fans should find a suitable challenge in DIRT 2. From the relative comfort of your tour camper van you can access a world map showing all of the countries that host rally and off-road racing events, so it’s simply a case of picking and choosing what you want to do – perform well in the rookie events in order to move up to Pro level and beyond. Your racing career makes up the core DIRT 2 experience, with the goal being to earn enough experience points through competing in events to level up and unlock new events. Considering this quality shines throughout the entire game we have a clear contender for racing title of the year. ![]() This is about as polished as a video game can get and we’re only talking about the menu system. It positively oozes class from the moment the ‘press start’ screen pops up, whether it be the slick in-game menu system, the neat loading screen info or the simple fact that you can make the voice over man use your real name. If review scores were handed out for slickness alone Codemasters’ Colin McRae: DIRT 2 would be an easy 10.
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